The mission of the Reacting Editorial Board is to assist game designers and to maintain standards of quality for the Reacting series as a whole. They evaluate games under review and provide feedback to game designers to assist in the process of the academic publication of Reacting Games.
If you are interested in submitting your game in development for Reacting to BLORG 2.0, you can do so here.
If you want to check out the old BLORG, you can find it here.
CALL FOR GAME AUTHOR SUBMISSIONS
The REB is currently accepting submissions from game designers hoping to advance their game to Level 3 or 4 until SEPTEMBER 30th!
For games to be eligible for Level 3, all elements must be complete (game book, instructor's guide and role sheets), it should have had some playtests by people who teach at different schools, all elements must be in 2.0 format, and there must be approximately 25 roles. To submit your game to advance to Level 3, please submit the game materials along with a very brief description of the game (a paragraph is fine--it will be sent to prospective reviewers to help prospective reviewers decide whether they can effectively review your game) and a list of people/schools that have play tested the game.
For games to be eligible for Level 4, they must have had significant additional playtests and revisions since being approved for L3. To submit your game to advance to Level 4, please submit the most recent game materials along with a letter describing any changes you have made to the game in response to the additional playtests and an updated playtest list.
All submitted materials (Instructor Guides, Gamebooks, Role Sheets) must be in the most recent 2.0 Formatwhich can be found here.
Please submit your materials by September 30 to Kelly McFall at reactingeditorialdirector@gmail.com If the files are too big for e-mail, feel free to share via Dropbox or Google.
The REB aims to make a decision on submissions during its January meeting.
CALL FOR BOARD APPLICATIONS
The REB is responsible for reviewing manuscripts and giving clear feedback to authors. It also creates and oversees templates for game components, introductory boilerplate, and the BLORG (Big List of Reacting Games).
The REB seeks diversity in disciplines, institutions, and perspectives. There is no set term.
Anyone hoping to apply for the board should be prepared to submit:
• A Two-page CV
• Statement of interest
• Description of experience with Reacting and other game-based learning
To Advance to this Level: Author completes the submission form for the Big List of Reacting Games (BLORG), including basic information about their game and a 250-300 word summary of its structure and learning objectives.
REB Action: REB adds game to the BLORG.
Game Material Status: Game materials are incomplete and the game has not been playtested by the author.
LEVEL 2: PROTOTYPE
To Advance to this Level:
Author completes the submission form for the BLORG, including the game files.
REB Action:
REB updates game on the BLORG. Prototypes may be reviewed by REB to support their development and ensure they adhere to RttP 2.0 standards.
Game Material Status: A first draft of the game materials is complete, the game has been playtested by the author, and the game may be available for others besides the author to playtest upon request.
LEVEL 3: REACTING GAME UNDER REVIEW
To Advance to this Level:
Author collects playtest feedback from from outside their classroom, ensures it corresponds to the Reacting 2.0 Formatting Guidelines, and submits it to the REB for peer review.
REB Action:
REB assigns readers who review the game and ensure that it meets RttP 2.0 standards, and approve it for posting on the Reacting website.
Game Material Status: The game is available on the RttP website for Reacting Consortium Members, although use is recommended only by experienced GMs.
LEVEL 4: REACTING GAME READY FOR PUBLICATION
To Advance to this Level: The author collects more extensive playtest data from a variety of settings in conjunction with the Curriculum Development Manager and REB Chair and incorporates feedback into the game.
REB Action:
REB assigns readers who evaluate edited games and solicits letters of support from users. If the REB decides to advance the game they will send a recommendation to the Reacting Consortium Board (RCB), which reviews submissions once a year and approves it for online publication/physical publication.
Game Material Status: The game is available on the RttP website for Reacting Consortium Members. Upon completion of this level, Short Games and Microgames will be made available for sale in the Reacting shop. Only flagship games can advance to Level 5
LEVEL 5: PHYSICALLY PUBLISHED REACTING GAME
To Advance to this Level:
Author completes a final round of copy-editing and formatting. The Publications Committee of the RCD and author seek to approve the game for publishing with UNC press.
Game Material Status: The gamebook is removed from the RttP website and is available for purchase through UNC Press.