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REACTING EDITORIAL BOARD

MISSION STATEMENT

The mission of the Reacting Editorial Board is to assist game designers and to maintain standards of quality for the Reacting series as a whole. They evaluate games under review and provide feedback to game designers to assist in the process of the academic publication of Reacting Games.

Call for Game Author Submissions
Call for Board Applications

Editorial Board Members
Editorial Process

If you are interested in submitting your game in development for Reacting to BLORG 2.0, you can do so here.

If you want to check out the old BLORG, you can find it here.


CALL FOR GAME AUTHOR SUBMISSIONS


The REB is currently accepting submissions from game designers hoping to advance their game to Level 3 or 4 until
SEPTEMBER 30th!

For games to be eligible for Level 3, all elements must be complete (game book, instructor's guide and role sheets), it should have had some playtests by people who teach at different schools, all elements must be in 2.0 format, and there must be approximately 25 roles. To submit your game to advance to Level 3, please submit the game materials along with a very brief description of the game (a paragraph is fine--it will be sent to prospective reviewers to help prospective reviewers decide whether they can effectively review your game) and a list of people/schools that have play tested the game.

For games to be eligible for Level 4, they must have had significant additional playtests and revisions since being approved for L3. To submit your game to advance to Level 4, please submit the most recent game materials along with a letter describing any changes you have made to the game in response to the additional playtests and an updated playtest list.

All submitted materials (Instructor Guides, Gamebooks, Role Sheets) must be in the most recent 2.0 Format which can be found here.

Please submit your materials by September 30 to Kelly McFall at reactingeditorialdirector@gmail.com If the files are too big for e-mail, feel free to share via Dropbox or Google.

The REB aims to make a decision on submissions during its January meeting.


CALL FOR BOARD APPLICATIONS

The REB is responsible for reviewing manuscripts and giving clear feedback to authors. It also creates and oversees templates for game components, introductory boilerplate, and the BLORG (Big List of Reacting Games). 

The REB seeks diversity in disciplines, institutions, and perspectives. There is no set term. 

Anyone hoping to apply for the board should be prepared to submit:

• A Two-page CV

• Statement of interest

• Description of experience with Reacting and other game-based learning

EDITORIAL BOARD MEMBERS

David Burrow

John Eby, Professor of History, Loras College

Co-author of:

The Collapse of Apartheid and the Dawn of Democracy in South Africa, 1993

Emily Gray, Professor of History, Norwich University
Author of: 
Wresting with the Reformation: Augsburg, 1530
The Schilling Revolt: Popular Unrest and Religious Change in Augsburg, 1524

Paula Lazrus, Professor of Sociology and Anthropology at the Institute for Core Studies, St. John’s University
Author of:
Building the Italian Renaissance: Brunelleschi’s Dome and the Florence Cathedral
To Farm or Not to Farm: Hunter Gatherers in Transition

Alex Lichtenstein

Kyle Lincoln, Assistant Professor of History and Interdisciplinary Humanities, Southeastern Oklahoma State University

Co-author of:
The Investiture Controversy: Church and State on the Road to Canossa, 1075-1077

The Remaking of the Medieval World, 1204: The Fourth Crusade

Sing Goddess of the Rage of Achilles

Kelly McFall (Editorial Board Chair) Professor of History and Chair of the Division of Humanities, Newman University 

Author of:

The Needs of Others: Human Rights, International Organizations, and Intervention in Rwanda, 1994

The Question of Algeria in 1950s France
Co-author of:
Changing the Game: Title IX, Gender, and College Athletics
Peacemaking, 1919: The Peace Conference at Versailles
Monuments and Memory-Making: The Debate over the Vietnam Veterans Memorial, 1981-82
North Korea Hunger Games: Famine, International Aid, and Oppressive Regimes

John Moser, Professor of History and Chair of History and Political Science, Ashland University

Author of:

Japan, 1941: Between Pan-Asianism and the West

Europe on the Brink, 1914: The July Crisis
Co-author of:

Restoring the World, 1945: Security and Empire at Yalta

Progressivism at High Tide: The Election of 1912

Bill Offutt, Professor of History, Pace University

Author of:

Patriots, Loyalists, and Revolution in New York City, 1775-1776

The Fate of John Brown, 1859

Freedom and Censorship: The Alien and Sedition Acts of 1798-1800

Mary Jane Treacy, Director of the Honors Program, Professor Emerita of Spanish & Women's Studies, Simmons College

Author of:

Greenwich Village, 1913: Suffrage, Labor, and the New Woman

Argentina, 1985: Making Memory

Harlem 1919: A Question of Leadership

Paterson, 1913: A Labor Strike in the Progressive Era

Will Thompson, History Teacher, The Downtown School (Seattle, WA)
Author of:
Conclave 1492: The Election of a Renaissance Pope

Jace Weaver, Professor of Native American Studies and Religion, Adjunct Professor of Law, University of Georgia and Director of the INAS

Co-author of:

Red Clay, 1835: Cherokee Removal and the Meaning of Sovereignty


EDITORIAL PROCESS


LEVEL 1: CONCEPT

To Advance to this Level: 
Author completes the submission form for the Big List of Reacting Games (BLORG), including basic information about their game and a 250-300 word summary of its structure and learning objectives. 

REB Action:
REB adds game to the BLORG.

Game Material Status: 
Game materials are incomplete and the game has not been playtested by the author. 


LEVEL 2: PROTOTYPE

To Advance to this Level:
Author completes the submission form for the BLORG, including the game files. 

REB Action: 
REB updates game on the BLORG. Prototypes may be reviewed by REB to support their development and ensure they adhere to RttP 2.0 standards. 

Game Material Status: 
A first draft of the game materials is complete, the game has been playtested by the author, and the game may be available for others besides the author to playtest upon request.


LEVEL 3: REACTING GAME UNDER REVIEW

To Advance to this Level:
Author collects playtest feedback from from outside their classroom, ensures it corresponds to the Reacting 2.0 Formatting Guidelines, and submits it to the REB for peer review.

REB Action: 
REB assigns readers who review the game and ensure that it meets RttP 2.0 standards, and approve it for posting on the Reacting website.

Game Material Status: 
The game is available on the RttP website for Reacting Consortium Members, although use is recommended only by experienced GMs.

LEVEL 4: REACTING GAME READY FOR PUBLICATION

To Advance to this Level:
The author collects more extensive playtest data from a variety of settings in conjunction with the Curriculum Development Manager and REB Chair and incorporates feedback into the game. 

REB Action: 
REB assigns readers who evaluate edited games and solicits letters of support from users. If the REB decides to advance the game they will send a recommendation to the Reacting Consortium Board (RCB), which reviews submissions once a year and approves it for online publication/physical publication.

Game Material Status: 
The game is available on the RttP website for Reacting Consortium Members. Upon completion of this level, Short Games and Microgames will be made available for sale in the Reacting shop. Only flagship games can advance to Level 5


LEVEL 5: PHYSICALLY PUBLISHED REACTING GAME

To Advance to this Level:
Author completes a final round of copy-editing and formatting. The Publications Committee of the RCD and author seek to approve the game for publishing with UNC press. 

Game Material Status: 
The gamebook is removed from the RttP website and is available for purchase through UNC Press. 

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