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RADICAL RECONSTRUCTION

Radical Reconstruction in New Orleans, 1868-1876

by Nicolas W. Proctor


Navigate the perils of Reconstruction from the grassroots of the oddest city in the United States

At the end of the Civil War, the Thirteenth Amendment ended slavery, but this was not the end of conflict. Vindictive former Confederates returned to power and sought to construct a new system of forced, race-based labor. The US Congress responded with military occupation and the Fourteenth Amendment.

Louisiana’s wealth, diverse population, and lengthy experience with military occupation ensure that it will be one of the chief arenas of the struggles to reconstruct the union and rebuild southern society. As the largest city in the South, New Orleans was home to thousands of recently-enslaved Freedpeople as well as French-speaking Black Creoles, white unionists, German immigrants, and Yankee carpetbaggers. This game examines the ways in which these groups interacted with one another and contended with the myriad challenges of the Reconstruction era. Endemic corruption, widespread illiteracy, economic turmoil, and natural disaster complicated their efforts, as did violently racist former Confederates determined to restore their dominion.

This game encourages players to contemplate the issues of political participation, suffrage, and civil rights at a local level. Players must consider the ways in which their commitment to education, religion, politics, and the use of force may alter their lives and those of others. To answer these questions, players must contend against one another, but they must also figure out how to work together against the white supremacist threat.

This is a Level 3 game that is still under development but has been approved by the Reacting Editorial Board (REB) for general use. A detailed explanation of the editorial process and game levels can be found on our REB Page.

ABOUT THE GAME

Details

Disciplines
Cultural and Social History, Political Science and Government, Conflict and War Studies 

Sample Class Titles
US History to 1877, American Civil War, African-American History

Themes and Issues  
Civil Rights, Voting Rights, White Supremacy, Paramilitary Violence

Era 
19th Century

Geography 
North America

Notable Roles
Louis Charles Roudanez, Father Claude Paschal Maistre, Edmonia Highgate

Primary Source Highlights 
What the Black Man Wants; Carl Schurz, Report on the Condition of the South; John Willis Menard, Black and White

Level
Published Level 3 (what's that mean?)

Player Interactions 
Coalition-Building, Collaborative, Competitive, Factional, Non-Factional, 

Mechanics 

Differentiated Voting, Formal Podium Rule, Resurrection Roles, Physical Prop ("Effort Tokens")

Chaos and Demand on Instructor 
Medium Chaos; High Demand on Instructor

Using the Game

Class Size and Scalability
This game is recommended for classes with 11-30 students.

Class Time  
For this game, 1 setup session and 5 game sessions are recommended.

Assignments
You can adjust the assignments based on the desired learning outcomes of your class. This game can include traditional papers, research, thesis-driven writing, journals, and newspaper articles. All roles are required to give formal speeches.


GAME MATERIALS

Reacting Consortium members can download all game materials below. You will be asked to sign in before downloading. 

Please fill out the Permissions Request Form before using Radical Reconstruction in your class!

Gamebook

Students need a Gamebook, which includes directions, resources, and historical content.

Instructor's Manual

The Instructor's Manual includes guidance for assigning roles, presenting historical context, assignments, activities and discussion topics, and more.   

Role Sheets and Handouts

Students also need a Role Sheet, which contains biographical information, role-specific resources or assignments, and their character's secret victory objectives. 


ABOUT THE AUTHOR

Nicolas W. Proctor

Nicolas W. Proctor grew up in Little Rock, Arkansas. After completing his B.A. in history from Hendrix College, he received an M.A. in Diplomacy and International Relations from the University of Kentucky, as well as an M.A. and Ph.D. in American history from Emory University. He is now a Professor of History at Simpson College in Indianola, Iowa, where he has also served as department chair and director of the first-year program. Proctor is also the Chair of the Reacting Editorial Board, overseeing game development. He lives in Des Moines, Iowa, with his family, a print shop, lots of books, five chickens, and too many Legos.

After completing a traditional historical monograph, Bathed in Blood: Hunting and Mastery in the Old South, he reoriented his research to fit the needs of a teaching institution and focused on writing historical role-playing games.


QUESTIONS

Members can contact game authors directly

We invite instructors join our Facebook Faculty Lounge, where you'll find a wonderful community eager to help and answer questions. We also encourage you to submit your question for the forthcoming FAQ, and to check out our upcoming events


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reacting@barnard.edu

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